Modular First Person Player
1.0.2.7
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Here is a list of all documented functions with links to the class documentation for each member:
- a -
AddForce() :
MFPP.Player
AddImpulse() :
MFPP.Player
AfterFinalMovementHandler() :
MFPP.Player
AfterUpdate() :
MFPP.Modules.BobModule
,
MFPP.Modules.LadderModule
,
MFPP.Modules.PickUpModule
,
MFPP.Player
,
MFPP.PlayerModule
AirAccelerate() :
MFPP.Player
- b -
BeforeFinalMovementHandler() :
MFPP.Player
BeforeUpdate() :
MFPP.Player
,
MFPP.PlayerModule
- c -
CollisionDetectedHandler() :
MFPP.Player
- d -
DoFootsteps() :
MFPP.Player
DoMouse() :
MFPP.Player
DoMovement() :
MFPP.Player
- e -
EmitFootstepSound() :
MFPP.Player
EmitJumpSound() :
MFPP.Player
EmitLadderSound() :
MFPP.Modules.LadderModule
EmitLandSound() :
MFPP.Player
- g -
GetAxis() :
MFPP.Player
,
MFPP.PlayerModule
GetAxisRaw() :
MFPP.Player
,
MFPP.PlayerModule
GetButton() :
MFPP.Player
,
MFPP.PlayerModule
GetButtonDown() :
MFPP.Player
,
MFPP.PlayerModule
GetButtonUp() :
MFPP.Player
GetCurrentAxis() :
MFPP.Player
,
MFPP.PlayerModule
GetData() :
MFPP.FootstepAsset
GetRandomFootstep() :
MFPP.FootstepAsset.Data
GetRandomJumping() :
MFPP.FootstepAsset.Data
GetRandomLanding() :
MFPP.FootstepAsset.Data
GetRandomPitch() :
MFPP.FootstepAsset.Data
- i -
Initialize() :
MFPP.Modules.LadderModule
,
MFPP.Modules.RigidbodyPushModule
,
MFPP.PlayerModule
- o -
OnAiredHandler() :
MFPP.Player
OnFootstepHandler() :
MFPP.Player
OnLandedHandler() :
MFPP.Player
- t -
TeleportTo() :
MFPP.Player
- u -
UpdateHeight() :
MFPP.Player
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